New Powers & Weaknesses

Higher levels of powers and weaknesses generally include all features of lower levels.

Powers

Calm
Minor:Can instill a profound calmness in any creature or artifact touched.
Major:Can instill a profound calmness in all creatures and artifacts within a 30 meter radius.
Full:Can instill a profound calmness in all creatures and artifacts within a 5 km radius.

Holy Aura
Minor:A radius of 10 meters is considered a holy place.
Major:A radius of 50 meters is considered a holy place. Touch weakens demons with the Fiendish weakness.
Full:A radius of 5 km is considered a holy place. Touch greatly weakens demons with the Fiendish weakness.
Notes:
These weakenings by touch are in addition to the normal weakening caused by being in a holy place.

Imprison
Minor:Can pin a less powerful demon to any surface with a specially charged item. The pinned demon cannot use any powers, remove this item, or move from its location until this item is removed or 5 hours pass.
Major:Can pin a less powerful demon to any surface with a specially charged item. The pinned demon cannot use any powers, remove this item, or move from its location until this item is removed or a day passes. Equally powerful demons may be pinned for 5 hours in this manner.
Full:Can pin a less powerful demon to any surface with a specially charged item. The pinned demon cannot use any powers, remove this item, or move from its location until this item is removed. Equally powerful demons may be pinned for one day in this manner. More powerful demons may be pinned in this manner for 5 hours, however their powers are usable, albeit supernaturally weakened.

Lend Powers
Minor:May lend up to one third of all powers to any being touched for exactly one hour.
Major:May lend up to one third of all powers, or all powers, to any being touched for up to one day.
Full:May lend any amount of powers to any being within one meter for any amount of time.
Notes:
Any powers lent in this manner may not be used by the demon lending them until they are returned. These powers are returned when the lending time has elapsed, or five minutes after either party is killed. The Major and Full versions of this power also allow lenders to end this lending time whenever they choose.

Merge
Minor:Able to combine with another willing demon with Merge to create a larger demon that has every power either has until an hour elapses, or the composing demons disagree on a course of action. The larger demon suffers from the combined weaknesses of the composing demons.
Major:Able to combine with another willing demon with Merge to create a larger demon that has the combined powers and weaknesses of the composing demons until an day passes, or the composing demons disagree on a course of action.
Full:Able to combine with another willing being to create a larger demon that has the combined powers of the composing demons until an hour elapses, or the composing demons disagree on a course of action. The larger demon suffers from every weakness either has.

Overcome Flaws
Minor:All weaknesses are somewhat diluted much like weakened powers.
Major:All weaknesses function as if they were one level lower than they actually are. For example, a major weakness will function as a minor weakness, and a minor weakness will have no effect.
Full:All weaknesses function as if they were two levels lower than they actually are. For example, a full weakness will function as a minor weakness, and a major weakness will have no effect.

Pocket Realm
Minor:Can to transfer any non-living item held into a personal plane capable of containing a cubic meter of material. These items may be instantaneously retrieved at any time.
Major:Can to move oneself and one's non-living possessions into a personal plane whose volume is 25 cubic meters. Any mundane objects and scenery can be created within this plane, but cannot be removed. This plane can be left at any time, restoring one to the location from which this plane was entered.
Full:Can to move oneself and any being held into a personal plane whose volume is a cubic kilometer. Any mundane objects and scenery can be created within this plane by its owner, but cannot be removed. The owner of this plane can depart at any time, returning to the location from which this plane was entered.

Possession
Minor:Can take control of any comatose body occupying the same space on the mortal plane as the possessor does on the astral until this body awakens.
Major:Can take control of any unconscious body occupying the same space on the mortal plane as the possessor does on the astral until this body awakens.
Full:Can take control of any unconscious or dead body occupying the same space on the mortal plane as the possessor does on the astral until this body awakens. Can take control of any mundane objects occupying the same space on the mortal plane as the possessor does on the astral.

Restore
Minor:Can restore less or equally powerful demons created through corruption to their former selves if used within a month.
Major:Can restore less or equally powerful demons created through corruption to their former selves if used within a year.
Full:Can always restore less or equally powerful demons created through corruption to their former selves.

Strengthen Flaws
Minor:Can touch a demon causing all weaknesses to function as if they were one level higher than they actually are for one day. For example, a minor weakness will function as a major weakness, and a dormant weakness will function as a major weakness.
Major:Can touch a demon causing all weaknesses to function as if they were two levels higher than they actually are for one day.. For example, a minor weakness will function as a full weakness, and a dormant weakness will function as a major weakness.
Full:The weaknesses of all other demons within 10 meters function as if they were one level higher than they actually are. For example, a minor weakness will function as a major weakness, and a dormant weakness will function as a major weakness.

Weaknesses

Aged
Minor:Shows the effects of aging at 3 times the normal rate.
Major:Shows the effects of aging at 3 times the normal rate and suffers any ill effects that accompany them.
Full:Born with all ill effects than can result from aging.

Astralbound
Minor:Lives in the astral plane rather than the mortal plane. Minor Astral Projection is useless.
Major:Supernaturally weakened on the mortal plane.
Full:May only venture into the mortal plane for an hour a day.

Bloodlust
Minor:Will always participate if a fight begins.
Major:Will always turn to violence in confrontational situations.
Full:Will attack any living being that makes eye contact.

Feminine
Minor:Will always be female, regardless of any shapeshifting abilities.
Major:Will always act in a somewhat feminine manner.
Full:Will always act in a very feminine manner.

Hands On
Minor:Will never delegate tasks to others unless they are fairly dangerous.
Major:Will never delegate tasks to others unless they are potentially deadly.
Full:Will never delegate tasks to others for any reason.

Martyr
Minor:Will always volunteer to do a dangerous task when a volunteer is needed.
Major:Will always act to save an ally from danger.
Full:Will always sacrifice one's own safety to save allies without hesitation.

Masculine
Minor:Will always be male, regardless of any shapeshifting abilities.
Major:Will always act in a somewhat masculine manner.
Full:Will always act in a very masculine manner.

Virtuous
Minor:May never lie or go back on a promise.
Major:May not kill without good reason, may never kill mortals.
Full:May not kill under any circumstances. May not harm mortals without good reason.

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